SQL Server 2012 RC0(Release Candidate 0) –Released

November 19, 2011 All, Code Name "Denali", Futures, General, Microsoft, SQL Server No comments

I just received the news that SQL Server 2012 (a.k.a Code Name =‘Denali’)  has become Release Candidate 0(RC0) and available for download

Visit SQL Server 2012 Home

Download Microsoft® SQL Server® 2012 Release Candidate 0 (RC0) 

Download Microsoft® SQL Server® 2012 Express RC0

Microsoft® Surface® 2.0 SDK and Runtime & Surface 2.0 Pre-Order Starts – and the Game begins

November 18, 2011 .NET, All, General, Microsoft, Surface, VisualStudio, VS2010 No comments

Microsoft has begun Pre-Order of the most awaited Microsoft Surface 2.0 technologies, and device named as Samsung SUR40, which running with Surface 2.0 on Windows 7 and hardware configuration is Dual Core AMD (Athlon X2) – 2.9 Ghz, 4GB RAM, AMD HD6750 GPU with 1GB dedicated VGA RAM. Read more from information source RedmondPie.

The ‘wow’ factor lies in PixelSense, though, and as Redmond-based Microsoft revealed earlier this year, “Every pixel is acting as a camera, so the surface of the PC can actually see.” The panel can recognize 50-points of simultaneous interaction, which takes multi-touch gesturing to a whole new level. Put simply, if five people created gestures at the same time using each finger and thumb, the Surface would be able to recognize and act on each.

So what is out there interesting for developers. For developers keen to create apps for the Samsung SUR 40, a developers’ kit available is available over at the Surface Developers Center.

Quoting from MSDN Download Center about Surface SDK here (SDK Download also available here)

With the Microsoft® Surface® 2.0 SDK, you can easily create applications to take advantage of the next generation Surface computing device. The applications you create can be adapted for other Windows 7 touch-enabled devices as well.

Development platform that delivers familiarity and innovation opportunity:

• Build upon Windows 7, NET 4.0 and WPF 4.0 and integrates with Visual Studio 2010

• Benefit from consistency in experience across Windows 7 devices with the Surface multi-touch controls.

• Develop multi-user, multi-touch and object interaction unique to Surface 2.0 – innovative experiences that excite users and customers.

Easy to use tools and resources you need:

• The Surface 2.0 SDK includes controls, API, samples, and documentation to create applications that take advantage of PixelSense™. You can also use it to create touch applications for other Windows 7 touch devices.

• The Surface 2.0 SDK Microsoft Input Simulator allows you to develop and test on Windows 7 PCs (32 or 64-bit)

and you can even try Microsoft® Surface® 2 Hands-on Labs

This package contains 11 hands on labs to supplement the Microsoft Surface 2.0 Online Training Course. Each lab contains a walkthrough and starter projects to provide guided step-by-step practical experience for developing Surface applications. Topics include using ScatterView, vision based object recognition, Microsoft Surface Input Simulator, drag and drop APIs, Library Container, 360 degree interfaces, and more.

View more Surface 2.0 Introduction videos

Microsoft Surface 2 Demo CES 2011 2

Microsoft Surface Demo on Samsung SUR40

Samsung SUR-40 with Microsoft Surface 2.0 Demo – 40-inch Touchscreen Table @ IFA 2011

Samsung SUR40 + Microsoft Surface 2 First Look

interesting isn’t it?. go ahead and search for more videos in youtube..

That’s all for now.. Good day!

Windows Azure SDK for .NET – November 2011 (Version 1.6)–Released

November 16, 2011 .NET, .NET Framework, All, AppFabric, ASP.NET, ASP.NET MVC, Azure, Azure Tools, C#.NET, CodeName "Dallas", Frameworks, General, IIS, IIS 7.5, Microsoft, SQL Azure, VB.NET, VisualStudio, VS2010, Windowz Azure No comments

Microsoft has released latest version of Windows Azure SDK for .NET  – November 2o11 – Version 1.6.

Windows Azure SDK for .NET, which include SDKs, basic tools, and extended tools for Microsoft Visual Studio 2010.

Taken from Akash’s blog on Windows Azure here 

Latest Windows Azure SDK 1.6 includes the following new features:

  • Windows Azure Libraries for .NET
    • Improved Service Bus and Caching capabilities and performance.
    • New service management APIs for storage.
  • URL Rewrite 2.0
  • Windows Azure Emulator – November 2011
    • Performance Improvements to compute & storage emulators.
  • Windows Azure Authoring Tools – November 2011
  • Windows Azure SDK 1.6 Build 1.6.41103.1601
  • Windows Azure Tools for Visual Studio 2010 SP1 – November 2011
    • Streamlined publishing: Easily connect your environment to Windows Azure by downloading a publish settings file for your account. You can then configure all aspects of deployments, such as Remote Desktop (RDP), without ever leaving Visual Studio. By default, publish will make use of in-place deployment upgrades for significantly faster application updates.
    • Multiple profiles: Your publish settings, build config, and cloud config choices will be stored in one or more publish profile MSBuild files. This makes it easy for you and your team to quickly change all your environment settings.
    • Team Build: The Windows Azure Tools for Visual Studio 2010 now offer MSBuild command-line support to package your application and pass in properties. Additionally they can be installed on a lighter-weight build machine without the requirement of Visual Studio being installed.
    • Visual Studio now allows you to make improved in-place updates to deployed services in Windows Azure.
    • Improved robustness of Remote Desktop Connectivity to Windows Azure VMs.
  • Windows Azure SDK for .NET – November 2011
  • ASP.NET MVC3 Tools Update Installer

Official Announcement:


The release includes the following components for download (for diff processor architecture platforms)

WindowsAzureEmulator-x64.exe Download ( Windows Azure Developer Emulator for Windows x64 )

WindowsAzureEmulator-x86.exe Download ( Windows Azure Developer Emulator for Windows x86 )

WindowsAzureLibsForNet-x64.msi Download ( Necessary libraries for .NET Development in Windows X64 )

WindowsAzureLibsForNet-x86.msi Download ( Necessary libraries for .NET Development in Windows x86 )

WindowsAzureSDK-x64.msi Download (Windows Azure SDK – for Win64)

WindowsAzureSDK-x86.msi Download (Windows Azure SDK – for Winx86)

WindowsAzureTools.VS100.exe Download (Windows Azure tools v1.6 for Visual Studio 2010)

also you can install necessary software’s for Windows Azure development using the Web Platform Installer here:


Ref Courtesy & More info available at: 

11/16/2011 Blog Update 1 :  Windows Azure Platform Training Kit also available.

Windows Azure Platform Training Kit – November Update

Windows Azure Platform Training Kit includes a comprehensive set of technical content to help you learn how to use Windows Azure platform.

11/16/2011 Blog Update 2 : Windows Azure Platform 90DAY Trial

If you are looking forward to try out Windows Azure Trial account. Try this 90 DAY trial offer

ASP.NET MVC 4 Developer Preview & new Mobile Application Project Templates with jQuery Mobile support

November 13, 2011 .NET, .NET Framework, All, ASP.NET, ASP.NET MVC, C#.NET, Frameworks, General, HTML5, IIS, IIS 7.5, JavaScript, jQuery, JQuery Mobile, Microsoft, Mobile-Development, VB.NET, VisualStudio, VS11, VS2010 No comments

Newly released Developer Preview of so called ASP.NET MVC 4 is having some interesting additions.  ASP.NET MVC 4 Developer Preview introduces also new template for mobile web applications. These templates are special because they are using jQuery Mobile – special jQuery library for building mobile user interfaces Check jQuery Mobile support levels for different mobile web browsers.

This release includes installation packages for Visual Studio 2010 and Visual Studio 11 Developer Preview.

Quick overview of new features

1. New Default template to look good in both desktop browsers and mobile browsers without any customization.
2. Inbuilt Use of jQuery UI to provide a richer UI.
3. New Mobile Application project template based on jQuery Mobile for mobile and tablet browsers.
4. ‘Display Modes’ feature to select view corresponding to browser means might select different views for desktop browser and mobile browser.
5. Provides functionality to create an asynchronous action method.



ASP.NET MVC 4 Developer Preview for Visual Studio 2010 and Visual Studio 11 can be downloaded from the following page:

Download ASP.NET MVC 4 Developer Preview

ASP.NET MVC 4 can be installed and can run side-by-side with ASP.NET MVC 3.

More References

Update 4.0.2 for Microsoft .NET Framework 4 – Runtime Update (& .NET Multi-Targeting Packs)

November 5, 2011 .NET, .NET Framework, All, General, Microsoft, VisualStudio, VS2010, Windows, Windows 2008, Windows 2008 R2, Windows 7, Windows Vista No comments

Update 4.0.2 for Microsoft .NET Framework 4 is now available. This update contains some new features that are based on specific requests from some top customer of Microsoft and on some important .NET Framework scenarios. This update also contains some important software updates for ClickOnce and for .NET Framework 4-based Windows Presentation Foundation (WPF) applications.

Read more on this Knowledgebase Article #2544514

Features that are introduced by this update

  • AlwaysOn support in SqlClient
  • SQL Server Express Local Database Runtime support in SqlClient

SQL Server Express LocalDB is a new installation and execution mode of SQL Server Express that runs as a stand-alone executable and that requires a minimum amount of effort for installation. When developers connect to database files directly, a transparent SQL Server Express infrastructure runs in the background. For current SQL Server technology, LocalDB offers a Run As Normal User (RANU) user instance in a smaller package.

  • A new DbProviderFactories.GetFactory overload

With this overload, you can use a valid DbConnection object to obtain a DbProviderFactory object.

  Visual Studio 2010 support

     To use any new feature installed by this update, install the following update, and then develop applications in Microsoft Visual Studio 2010 Service Pack 1 (SP1):

KB 2544525 ( ) – Visual Studio 2010 SP1 – Design-time Update for Microsoft .NET Framework 4.0.2

.NET Multi-Targeting Packs

What Are Targeting Packs?

Microsoft provides a set of “Multi-Targeting Packs”, to provide Microsoft Visual Studio and other developer tools with a structured system for targeting .NET platforms. The primary content of these targeting packs is reference assemblies, which describe the APIs supported by a given .NET platform version. Compilers and other tools and services can consume these assemblies to provide a high-fidelity representation of that .NET platform version.

How does Microsoft Visual Studio use Targeting Packs?

Microsoft Visual Studio includes support for a given set of application platform versions, such as .NET Framework 4.0. Many developers will want to develop applications that target other versions of .NET Framework, Silverlight and other platforms. You can download additional targeting packs so that you can create additional applications.

Which Targeting Packs are available for Microsoft Visual Studio?

Targeting packs are available for multiple versions of Microsoft Visual Studio. Select the Microsoft Visual Studio version that you either already have or want to learn more about.

( Taken from MSDN Reference here )

Downloads related to this update

Multi-Targeting Pack for Microsoft .NET Framework 4.0.1 (KB2495638)

Multi-Targeting Pack for Microsoft .NET Framework 4.0.2 (KB2544526) 

Update 4.0.2 for Microsoft .NET Framework 4 – Design-time Update for Visual Studio 2010 SP1 (KB2544525)


Courtesy : Download & Information courtesy – Microsoft Download Center

Microsoft Kinect SDK v 1.0 Beta 2 Released

November 4, 2011 .NET, .NET Framework, All, DirectX, General, Kinect SDK, Microsoft, Microsoft SDKs, VisualStudio, VS2010, Windows, Windows 7 No comments

Microsoft has released the Beta 2 for Kinect SDK v1.0. The Microsoft Kinect for Windows SDK provides the native and managed APIs and the tools you need to develop Kinect enabled applications for Windows.

Date Published:

Download From: 

Taken from Microsoft Download Center

Changes in this release


Since the Beta 1 Refresh release, the following changes have been made:

  • Significant improvements to skeletal tracking:
    • Accuracy has been improved overall, resulting in more precise tracking.
    • Skeletal Frame delivery is faster, resulting in reduced latency.
    • Skeletal Tracking is now multi-threaded and can take advantage of multiple CPU cores.
    • When using 2 Kinects, developers can now specify which one is used for skeletal tracking.
  • API support for detecting and managing device status changes, such as device unplugged, device plugged in, power unplugged, etc. Apps can reconnect to the Kinect device after it is plugged in, after the computer returns from suspend, etc. See the Shape Game sample code for the best example.
  • Developers using the audio within WPF no longer need to access the DMO from a separate thread. You can create the KinectAudioSource on the UI thread and simplify your code.
  • The driver, runtime, and SDK work correctly on the Windows 8 Developer Preview for desktop applications.
  • The SDK can be used to build 64-bit applications. Previously, only 32-bit applications could be built.
  • NuiImageBuffer has been replaced by INuiFrameTexture, defined in MSR_NuiImageCamera.h. It is no longer necessary to include the file NuiImageBuffer.h in your project.
  • The SDK install structure and default location have changed. The install location is in the environment variable %KINECTSDK_DIR% which defaults to C:Program FilesMicrosoft SDKsKinectv1.0 Beta2
  • Sample code changes:
    • There are is a new C# sample: KinectAudioDemo.
    • The samples have been updated. Also the C# samples use helpers, KinectWpfViewers, that may be useful in your apps.
    • The samples are now installed to Samples folder of the SDK directory, which defaults to C:Program FilesMicrosoft SDKsKinectv1.0 Beta2Samples. Unzip the samples file to view the source code. We recommend that you unzip them to somewhere outside of the Program Files directory.
  • Driver and runtime stability and performance improvements, especially for the managed API layer.

Problems and known issues:

  • When extracting the samples from the zip file, the sample source files are by default Read Only. If modifying them in Visual Studio, it will prompt to verify if it is ok to overwrite. In other text editors, to modify them, you may have to first change their file properties to read write.
  • The Kinect for Windows drivers have encountered compatibility problems with certain USB host controllers, such as the Intel 5 Series/3400 Series Chipset USB host controller. On those hubs, you may encounter a problem, such as a Not Ready status, when plugging/unplugging a Kinect. If this happens to you, you may have to restart your app or reboot your computer.