XBOX Development

Visual Studio 2013 – Update 2 is available

May 14, 2014 .NET, .NET Framework, .NET Framework 4.5.2, Azure SDK, Microsoft, SQL Server 2014, Trial Downloads, Updates, Visual Studio 2013, VisualStudio, VS2013, Windows, Windows 8, Windows 8 apps development, Windows 8.1, Windows Azure Development, Windows Phone, Windows Phone 8, Windows Phone 8.0 SDK, Windows Phone Development, Windows Phone Store, Windows Store, Windows Store Development, Windowz Azure, XBOX Development No comments

Microsoft has released the latest update for Visual Studio 2013 with major improvements including support for developing Universal apps for Windows 8.x, Win Phone, and XBOX.

Here are the list of improvements included as part of the release(lending from Visual Studio team blog):

Visual Studio 2013 Update 2 has many new capabilities as well as fixes that address bugs, customer feedback, performance, and reliability improvements. Here are some new capabilities that are part of this and related Updates and links to where you can find more info.

  • Universal Apps. With this release you can now build universal apps that can run on Windows 8.1 and Windows Phone 8.1 while sharing code and assets through shared projects.
  • TypeScript. The TypeScript language is a typed superset of JavaScript that compiles to plain JavaScript. As a typed language you can define classes, modules and interfaces that compiles to JavaScript and runs in any browser.
  • Web Tool. Our web development tools have many new features like SCSS support, a new JSON editor, updated ASP.NET templates, and an improved URL picker.
  • Azure tools. It’s easier to take advantage of Azure with options to create websites and SQL Azure databases directly on Azure for simpler deployment to a development / testing environment.
  • Diagnostics. Our diagnostics tools also got some enhancements. Performance events now let you navigate to user code for MVC Methods or jump to the SQL command for database queries. It is also possible to view the Windows Store diagnostics tools at the same time to see all your diagnostics information on a shared timeline.
  • Slipstream install. You can download Visual Studio with all its latest features from one install that includes Visual Studio 2013 RTM and Update 2 for Visual Studio.

There are a number of other important updates that are available today in addition to Update 2 for Visual Studio 2013:

  • Apache Cordova and Visual Studio. Cordova tools in Visual Studio let web developers build cross-platform mobile applications targeting Android, iOS, Windows and Windows Phone using use their existing skills in HTML and JavaScript. To learn more about Apache Cordova visit http://cordova.apache.org/
  • A cloud optimized .NET. The latest updates to the framework provide a cloud optimized mode that is smaller, lighter weight, and designed for cloud and server workloads.
  • .Net vNext. This update to the .Net framework is optimized for cloud-first and mobile-first development. It enables you to compile C# 6 and VB code with Roslyn compilers, speed up Windows Store apps with the .NET Native ahead of time compiler, and has a cloud optimized mode for ASP.NET apps.
  • TFS 2013 Update 2. It’s worth mentioning again the updates in TFS 2013 like improvements for tagging, charting, shared parameters, cloud load testing application analytics, and a lot more.

Check out Somasegar’s Blog and Brian Harry’s Blog to get more details on some of the highlights in this release. For a quick view at all the features and fixes included in this update go to the KB article.

DOWNLOAD: 

Visual Studio 2013 – Update 2 (Web / ISO)

Kinect for Windows Quickstart Series

February 2, 2012 .NET, .NET Framework, All, Kinect SDK, Microsoft, Microsoft SDKs, VisualStudio, VS2010, Windows, Windows 7, XBOX, XBOX Development No comments

Channel 9 – MSDN has a new updated set of Quick Start tutorials on Kinect for Windows.

Kinect for Windows Quickstart Series – consists of the following topics in tutorial series.

  • Installing and Using the Kinect Sensor
  • Setting up your Development Environment
  • Camera Fundamentals
  • Working with Depth Data
  • Skeletal Tracking Fundamentals
  • Audio Fundamentals

http://channel9.msdn.com/Series/KinectQuickstart

and some other interesting Projects on Kinect for Windows.

For more information visit announcement link

http://channel9.msdn.com/coding4fun/kinect/Special-Edition-Its-Kinect-day-The-Kinect-For-Windows-SDK-v1-is-out

Kinect for Windows – Commercial Release

February 1, 2012 .NET, .NET Framework, All, DirectX, Hardware&Peripherals, Kinect SDK, Microsoft, Microsoft SDKs, VisualStudio, VS2010, Windows, Windows 7, Windows 8, XBOX, XBox, XBox Development, XBOX Development No comments

Microsoft has today released a commercial version of Kinect for Windows.

Kinect for Windows is a specific version of Kinect released only for interfacing Microsoft Kinect with your laptop or desktop with Windows 7. Kinect for Windows is available as a bundle package through Amazon and Microsoft Store for 249$.

Why Microsoft has released another Kinect edition?

Kinect for XBOX 360 are built specifically to interface with XBOX and it has been tweaked to work with XBOX programming API’s. What we realized when we used Kinect Controller for XBOX 360 on a PC, there is little performance difference in it. So Microsoft has made some tweaks to Microsoft Kinect for performance optimization in Windows, and this version of Kinect has been available as Kinect for Windows.

Not only that Microsoft has opt for a Hardware only Business model with Kinect for Windows. We have to get commercial hardware license for Kinect to use it in a commercial environment, but the software to use with it (Kinect SDK for Windows) is been released as FREE.

So you only will have to spend  for Buying hardware (Kinect for Windows), and Software license(Kinect SDK for Windows) is free.

 

The newly released Kinect for Windows hardware is optimized for use with computers and devices running Windows 7, Windows 8 developer preview (desktop applications only), and Windows Embedded-based devices.

Is it confusing for you, the terminologies? Don’t worry I will make it clear.

1. Kinect for Windows – a commercial version of Kinect sensor hardware for using with Windows

2. Kinect SDK for Windows – software for Kinect for Windows( which includes Kinect for Windows Drivers, API’s and Samples etc).

The Bundle and Availability

Kinect for Windows sensor is available as a bundle through amazon and Microsoft Store for Purchase.

The Bundle consists of

  • Kinect for Windows sensor
  • Manual
  • USB/power supply cable
  • and 1 year support and software updates

The Kinect for Windows sensor is available in the United States, for a suggested retail price of US $249. You will also be able to purchase Kinect for Window sensors in Australia, Canada, France, Germany, Italy, Ireland, Japan, Mexico, New Zealand, Spain, and the United Kingdom. More countries will be added soon.

Note: The sensor unit does not ship with any software, and will only operate with an application developed for Kinect for Windows.

 

The Kinect of Windows sensor is intended to be used with the Kinect for Windows SDK and applications developed using the Kinect for Windows SDK and associated runtime software.

The SDK includes drivers, APIs, sample code and more.

Features of Kinect for Windows hardware and SDK

1. Commercial Ready – ready to use for commercial uses

2. Enhanced Sensor  – The Kinect for Windows sensor expands the possibilities for innovation with features like Near Mode, which enables the depth camera to see objects as close as 40 centimeters in front of the sensor. In addition, up to 4 Kinect sensors can now be plugged into the same computer.

3. Software Improvements

One of the many improvements to the Kinect for Windows SDK is improved skeletal tracking, which lets developers control which user is being tracked by the sensor. In addition, the latest Microsoft Speech components, along with an improved acoustic model significantly improve speech recognition accuracy.

4. Advanced Speech and audio capabilities

Provide the latest Microsoft Speech components and an updated English Language Pack for improved language recognition accuracy. In addition, the appropriate runtime components are now automatically installed with the runtime installer exe.

5. API Improvements

Enhances consistency and ease of development. New developers should have a much easier time learning how to develop with Kinect for Windows, and all developers will be more productive.

6. Shortening USB cable and small dongle

Ensure reliability across a broad range of computers and improves coexistence with other USB peripherals.

7. Support and software updates

The Kinect for Windows hardware includes a one-year warranty, support, and access to software updates for both speech and human tracking.

 

Software & Hardware Requirements

Hardware : 

  • 32-bit (x86) or 64-bit (x64) processor
  • Dual-core 2.66 GHz or faster processor
  • Dedicated USB 2.0 bus
  • 2 GB RAM

Software :

  • Requires operating system is Windows 7 or Windows Embedded Standard 7

Small Update info on Kinect SDK for Windows BETA

The Kinect for Windows SDK beta can only be used with the Kinect for Xbox 360 hardware. Applications built with this hardware and software are for non-commercial development only. To accommodate existing non-commercial deployments using the SDK beta and the Kinect for Xbox 360 hardware, the beta license is being extended to June 16, 2016. Developers are encouraged to download the Kinect for Windows SDK, which was released February 1, 2012. This SDK provides additional features and updates.

 

This post is prepared based on the information available on http://www.KinectforWindows.org, if you would like to know more on Kinect for Windows please visit the Kinect for Windows website.

Where to Purchase Kinect for Windows hardware ?

Download the Kinect for Windows SDK

Resources on Kinect for Windows hardware and SDK

FAQ’s on Kinect for Windows – SDK

Kinect SDK for Windows–Version 1.0 Released

February 1, 2012 .NET, .NET Framework, All, Kinect SDK, Microsoft, Microsoft SDKs, VisualStudio, VS2010, Windows, Windows 7, XBOX, XBOX Development No comments

The Kinect for Windows SDK enables developers to create applications that support gesture and voice recognition, using Kinect sensor technology on computers running Windows 7, Windows Embedded Standard 7, and Windows 8 Developer Preview (desktop applications only).

The Kinect for Windows SDK includes the following:

  • Drivers, for using Kinect sensor devices on a computer running Windows 7, Windows Embedded Standard 7, and Windows 8 Developer Preview (desktop applications only)
  • Application programming interfaces (APIs) and device interfaces, along with technical documentation
  • Source code samples

DOWNLOAD Kinect SDK for Windows – Version 1.0 – (226MB) (1 February 2012)

Referenced from Kinect for Windows Website, more information available at

http://www.microsoft.com/en-us/kinectforwindows/develop/overview.aspx

Released: Microsoft XNA Game Studio 4.0

September 18, 2010 .NET, All, Microsoft, Microsoft SDKs, XBOX, XBOX Development, XNA No comments

The XNA Framework Redistributable download provides game developers with the XNA Framework run-time libraries they can include with their product for redistribution on the Windows platform.
Microsoft XNA Game Studio 4.0

Microsoft XNA Game Studio 4.0 makes it easier than ever to create great video games for Windows-based PCs, Xbox 360 consoles, and Windows Phone.
XNA Game Studio 4.0 is a programming environment that allows you to use Visual Studio 2010 to create games for Windows Phone, the Xbox 360 console, and Windows-based computers. XNA Game Studio 4.0 includes the XNA Framework 4.0, which is a set of managed libraries designed for game development based on Microsoft .NET Framework 4.